Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
Description DynWorldObject
IDs and information for DynWorldObject
DynWorldObject
Attributes
- ENGLISH NAME : Dynamics
- NAME : name
- PATH : dynamics/description/dynworldobject.res
- PLUGIN : dynamics
- MAXON online help (may not exist): DYNWORLDOBJECT
Elements
ID | UI Name | Type | Parameters | Cycle | ||||||||
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WORLD_ENABLED | Enabled | BOOL |
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WORLD_DISABLE_DURING_LEAP | DisableonSkipFrame | BOOL | ANIM |
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WORLD_TIMESCALE | TimeScale | REAL |
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WORLD_GRAVITY | Gravity | REAL | UNIT |
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WORLD_DENSITY | Density | REAL |
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WORLD_AIR_DENSITY | AirDensity | REAL | MIN |
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WORLD_CACHE_BAKE | Bake | BUTTON |
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WORLD_CACHE_CLEAR | ClearCache | BUTTON |
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WORLD_CACHE_USE | UseCachedData | BOOL |
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WORLD_CACHE_DISABLE_BAKED_OBJECTS | DisableCachedObjectsforSimulation | BOOL |
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WORLD_CACHE_USE_TIME | Use | BOOL |
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WORLD_CACHE_TIME | PlaybackTime | BASETIME |
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WORLD_MARGIN | CollisionMargin | REAL |
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WORLD_SCALE | Scale | REAL |
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WORLD_CONTACT_RESTITUTION_LIFETIME | RestitutionLifetimeforRestingContact | REAL |
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WORLD_SEED | RandomSeed | LONG | ANIM |
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WORLD_SUBSTEPS | StepsperFrame | LONG |
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WORLD_ITERATIONS | MaximumSolverIterationsperStep | LONG |
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WORLD_ERROR_THRESHOLD | ErrorThreshold | REAL |
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WORLD_VISUALIZE | Enable | BOOL | ANIM |
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WORLD_VISUALIZE_SHAPES | CollisionShapes | BOOL | ANIM |
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WORLD_VISUALIZE_AABBS | BoundingBoxes | BOOL | ANIM |
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WORLD_VISUALIZE_CONTACT_POINTS | ContactPoints | BOOL | ANIM |
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WORLD_VISUALIZE_CONSTRAINTS | Connectors | BOOL | ANIM |
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