Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
Description GVbox
IDs and information for GVbox
GVbox
Attributes
- ENGLISH NAME : BoundingBoxOperator
- NAME : GVbox
- INCLUDE : GVbase
- PATH : expressiontag/description/gvbox.res
- PLUGIN : expressiontag
- MAXON online help (may not exist): GVBOX
Elements
ID | UI Name | Type | Parameters | Cycle | ||||||
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GV_BOX_MODE | MatrixMode | LONG |
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GV_BOX_USE_DEFORMED | UseDeformedPoints | BOOL |
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GV_BOX_INPUT_OBJECT | Object | GVGENERALOBJECT |
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GV_BOX_OUTPUT_POINT_MIN | BoxMinimum | VECTOR |
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GV_BOX_OUTPUT_POINT_MAX | BoxMaximum | VECTOR |
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GV_BOX_OUTPUT_POINT_SIZE | BoxSize | VECTOR |
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GV_BOX_OUTPUT_POINT1 | BoxPoint1 | VECTOR | OUTPORT |
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GV_BOX_OUTPUT_POINT2 | BoxPoint2 | VECTOR | OUTPORT |
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GV_BOX_OUTPUT_POINT3 | BoxPoint3 | VECTOR | OUTPORT |
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GV_BOX_OUTPUT_POINT4 | BoxPoint4 | VECTOR | OUTPORT |
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GV_BOX_OUTPUT_POINT5 | BoxPoint5 | VECTOR | OUTPORT |
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GV_BOX_OUTPUT_POINT6 | BoxPoint6 | VECTOR | OUTPORT |
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GV_BOX_OUTPUT_POINT7 | BoxPoint7 | VECTOR | OUTPORT |
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GV_BOX_OUTPUT_POINT8 | BoxPoint8 | VECTOR | OUTPORT |
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