Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
Description GVdyninteraction
IDs and information for GVdyninteraction
GVdyninteraction
Attributes
- ENGLISH NAME : DynamicsInteractionState
- NAME : name
- INCLUDE : GVbase
- PATH : dynamics/description/gvdyninteraction.res
- PLUGIN : dynamics
- MAXON online help (may not exist): GVDYNINTERACTION
Elements
ID | UI Name | Type | Parameters | Cycle | ||||
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DYNAMICS_INTERACTION_NODE_OBJECT | Object | LINK |
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DYNAMICS_INTERACTION_NODE_INPUT_ON | On | BOOL | INPORT |
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DYNAMICS_INTERACTION_NODE_INPUT_OBJECT | Object | GVGENERALOBJECT |
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DYNAMICS_INTERACTION_NODE_INPUT_INDEX | ObjectIndex | LONG |
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DYNAMICS_INTERACTION_NODE_OUTPUT_COUNT | Count | LONG | OUTPORT |
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DYNAMICS_INTERACTION_NODE_OUTPUT_OBJECT | Object | GVGENERALOBJECT | OUTPORT |
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DYNAMICS_INTERACTION_NODE_OUTPUT_OBJECT_A | ObjectA | GVGENERALOBJECT | OUTPORT |
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DYNAMICS_INTERACTION_NODE_OUTPUT_TAG_A | TagA | GVGENERALTAG | OUTPORT |
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DYNAMICS_INTERACTION_NODE_OUTPUT_INDEX_A | ObjectIndexA | LONG | OUTPORT |
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DYNAMICS_INTERACTION_NODE_OUTPUT_OBJECT_B | ObjectB | GVGENERALOBJECT | OUTPORT |
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DYNAMICS_INTERACTION_NODE_OUTPUT_TAG_B | TagB | GVGENERALTAG | OUTPORT |
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DYNAMICS_INTERACTION_NODE_OUTPUT_INDEX_B | ObjectIndexB | LONG | OUTPORT |
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