Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

IDs and information for GVdynproximity

GVdynproximity

Attributes

  • ENGLISH NAME : DynamicsProximity
  • NAME : name
  • INCLUDE : GVbase
  • PATH : dynamics/description/gvdynproximity.res
  • PLUGIN : dynamics
  • MAXON online help (may not exist): GVDYNPROXIMITY

Elements

ID UI Name Type Parameters Cycle
DYNAMICS_PROXIMITY_NODE_OBJECT Object LINK  
DYNAMICS_PROXIMITY_NODE_EXCLUDE_OBJECT ExcludeObject LINK  
DYNAMICS_PROXIMITY_NODE_MODE Mode LONG  
DYNAMICS_PROXIMITY_NODE_MODE_CENTER Center
DYNAMICS_PROXIMITY_NODE_MODE_BOUNDING_BOX BoundingBox
DYNAMICS_PROXIMITY_NODE_MODE_SHAPE Shape
DYNAMICS_PROXIMITY_NODE_INPUT_OBJECT Object GVGENERALOBJECT INPORT
DYNAMICS_PROXIMITY_NODE_INPUT_INDEX ObjectIndex LONG
INPORT
MIN 0
DYNAMICS_PROXIMITY_NODE_INPUT_EXCLUDE_OBJECT ExcludeObject GVGENERALOBJECT INPORT
DYNAMICS_PROXIMITY_NODE_INPUT_EXCLUDE_INDEX ExcludeIndex LONG
INPORT
MIN 0
DYNAMICS_PROXIMITY_NODE_INPUT_POINT Point VECTOR
INPORT
STATICPORT
CREATEPORT
DYNAMICS_PROXIMITY_NODE_OUTPUT_OBJECT Object GVGENERALOBJECT OUTPORT
DYNAMICS_PROXIMITY_NODE_OUTPUT_TAG Tag GVGENERALTAG OUTPORT
DYNAMICS_PROXIMITY_NODE_OUTPUT_INDEX ObjectIndex LONG OUTPORT
DYNAMICS_PROXIMITY_NODE_OUTPUT_DISTANCE Distance REAL OUTPORT
DYNAMICS_PROXIMITY_NODE_OUTPUT_POSITION Position VECTOR
OUTPORT
CREATEPORT
DYNAMICS_PROXIMITY_NODE_OUTPUT_LOCAL_POSITION LocalPosition VECTOR OUTPORT
DYNAMICS_PROXIMITY_NODE_OUTPUT_POINT_INDEX PointIndex LONG OUTPORT