Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

IDs and information for GVray

GVray

Attributes

  • ENGLISH NAME : RayOperator
  • NAME : GVray
  • INCLUDE : GVbase
  • PATH : expressiontag/description/gvray.res
  • PLUGIN : expressiontag
  • MAXON online help (may not exist): GVRAY

Elements

ID UI Name Type Parameters Cycle
GV_RAY_TEST_ONLY TestOnly BOOL  
GV_RAY_GLOBAL GlobalCoordinates BOOL  
GV_RAY_INPUT_OBJECT Object GVGENERALOBJECT
INPORT
STATICPORT
CREATEPORT
GV_RAY_INPUT_POINT1 RayPoint1 VECTOR
INPORT
STATICPORT
CREATEPORT
GV_RAY_INPUT_POINT2 RayPoint2 VECTOR
INPORT
STATICPORT
CREATEPORT
GV_RAY_OUTPUT Collision BOOL
OUTPORT
STATICPORT
CREATEPORT
GV_RAY_OUTPUT_HITPOS HitPosition VECTOR OUTPORT
GV_RAY_OUTPUT_FACE_INDEX FaceIndex LONG OUTPORT
GV_RAY_OUTPUT_FACE_NORMAL FaceNormal NORMAL OUTPORT
GV_RAY_OUTPUT_PHONG_NORMAL PhongNormal NORMAL OUTPORT
GV_RAY_OUTPUT_DISTANCE Distance REAL OUTPORT
GV_RAY_OUTPUT_BACKFACE IsBackface BOOL OUTPORT