Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
Description GVxpscale
IDs and information for GVxpscale
GVxpscale
Attributes
- ENGLISH NAME : XPOperator
- NAME : GVxpscale
- INCLUDE : GVbase
- PATH : res/description/gvxpscale.res
- PLUGIN : X-Particles
- MAXON online help (may not exist): GVXPSCALE
Elements
ID | UI Name | Type | Parameters | Cycle | ||||||||||||
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GV_XPSCALE_NODE_EMITTER | Emitter | LINK |
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GV_XPSCALE_NODE_PARAMETER | ParametertoChange | LONG |
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GV_XPSCALE_NODE_EFFECT | Operation | LONG |
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GV_XPSCALE_NODE_INPUT_EMITTER | Emitter | GVGENERALOBJECT |
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GV_XPSCALE_NODE_INPUT_INDEX | Index | LONG |
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GV_XPSCALE_NODE_INPUT_ID | ID | LONG |
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GV_XPSCALE_NODE_INPUT_ONOFF | On | BOOL |
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GV_XPSCALE_NODE_INPUT_GROUP | GroupAffected | GVGENERALOBJECT |
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GV_XPSCALE_NODE_INPUT_DELTA | ScaleChange | VECTOR |
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GV_XPSCALE_NODE_INPUT_DELTA_VAR | JiggleVariation | REAL |
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GV_XPSCALE_NODE_INPUT_USELIMIT | ClamptoScaleLimit | BOOL |
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GV_XPSCALE_NODE_INPUT_SCALELIMIT_MIN | LowerScaleLimit | VECTOR |
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GV_XPSCALE_NODE_INPUT_SCALELIMIT_MAX | UpperScaleLimit | VECTOR |
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GV_XPSCALE_NODE_INPUT_RADIUS_DELTA | RadiusChange | REAL |
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GV_XPSCALE_NODE_INPUT_RADIUS_USELIMIT | ClamptoRadiusLimit | BOOL |
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GV_XPSCALE_NODE_INPUT_RADIUS_SCALELIMIT_MIN | LowerRadiusLimit | REAL |
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GV_XPSCALE_NODE_INPUT_RADIUS_SCALELIMIT_MAX | UpperRadiusLimit | REAL |
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GV_XPSCALE_NODE_INPUT_MASS_DELTA | MassChange | REAL |
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GV_XPSCALE_NODE_INPUT_MASS_USELIMIT | ClamptoMassLimit | BOOL |
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GV_XPSCALE_NODE_INPUT_MASS_SCALELIMIT_MIN | LowerMassLimit | REAL |
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GV_XPSCALE_NODE_INPUT_MASS_SCALELIMIT_MAX | UpperMassLimit | REAL |
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