Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
Description GVxpspawn
IDs and information for GVxpspawn
GVxpspawn
Attributes
- ENGLISH NAME : XPOperator
- NAME : GVxpspawn
- INCLUDE : GVbase
- PATH : res/description/gvxpspawn.res
- PLUGIN : X-Particles
- MAXON online help (may not exist): GVXPSPAWN
Elements
ID | UI Name | Type | Parameters | Cycle | ||||||||||||||
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GV_XPSPAWN_NODE_EMITTER | Emitter | LINK |
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GV_XPSPAWN_NODE_POS | SpawnedParticlePosition | LONG |
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GV_XPSPAWN_NODE_DOOFFSET | RandomPositionOffset | BOOL |
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GV_XPSPAWN_NODE_DIR | Direction | LONG |
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GV_XPSPAWN_NODE_SPEED | SpawnedParticleSpeed | LONG |
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GV_XPSPAWN_NODE_SPEED_MULT | SpeedMultiplier | REAL | MIN |
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GV_XPSPAWN_NODE_LIFE | SpawnedParticleLife | LONG |
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GV_XPSPAWN_NODE_INPUT_EMITTER | Emitter | GVGENERALOBJECT |
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GV_XPSPAWN_NODE_INPUT_SPAWN_EMITTER | SpawningEmitter | GVGENERALOBJECT |
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GV_XPSPAWN_NODE_INPUT_INDEX | Index | LONG |
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GV_XPSPAWN_NODE_INPUT_ID | ID | LONG |
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GV_XPSPAWN_NODE_INPUT_ONOFF | On | BOOL |
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GV_XPSPAWN_NODE_INPUT_GROUP | GroupAffected | GVGENERALOBJECT |
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GV_XPSPAWN_NODE_INPUT_DIRECT_X | Heading | REAL |
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GV_XPSPAWN_NODE_INPUT_DIRECT_Y | Pitch | REAL |
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GV_XPSPAWN_NODE_INPUT_SPREAD | Spread | REAL |
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GV_XPSPAWN_NODE_INPUT_DIR_REVERSE | Reverse | BOOL |
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GV_XPSPAWN_NODE_INPUT_NUMBER | NumbertoSpawn | LONG |
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GV_XPSPAWN_NODE_INPUT_NUMBER_VAR | SpawnNumberVariation(+/-) | LONG |
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GV_XPSPAWN_NODE_INPUT_LIFE_VAR | LifeVariation(+/-) | BASETIME |
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GV_XPSPAWN_NODE_INPUT_INHERIT_COLOR | InheritColor | BOOL |
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GV_XPSPAWN_NODE_INPUT_SETGROUPNUM | Group | GVGENERALOBJECT | INPORT |
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GV_XPSPAWN_NODE_INPUT_ONCEONLY | SpawnOnceOnly | BOOL |
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GV_XPSPAWN_NODE_INPUT_INTERVAL_MIN | Min.IntervalBetweenSpawns | BASETIME |
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GV_XPSPAWN_NODE_INPUT_INTERVAL_MAX | Max.IntervalBetweenSpawns | BASETIME |
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GV_XPSPAWN_NODE_INPUT_FREEZECHECK | Don'tSpawnfromFrozenParticles | BOOL |
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GV_XPSPAWN_NODE_INPUT_KILLPART | KillOriginalParticleAfterSpawning | BOOL |
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