Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
Description GVxpspeed
IDs and information for GVxpspeed
GVxpspeed
Attributes
- ENGLISH NAME : XPOperator
- NAME : GVxpspeed
- INCLUDE : GVbase
- PATH : res/description/gvxpspeed.res
- PLUGIN : X-Particles
- MAXON online help (may not exist): GVXPSPEED
Elements
ID | UI Name | Type | Parameters | Cycle | ||||||||||||||||||
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GV_XPSPEED_NODE_EMITTER | Emitter | LINK |
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GV_XPSPEED_NODE_ACTION | Action | LONG |
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GV_XPSPEED_NODE_INPUT_EMITTER | Emitter | GVGENERALOBJECT |
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GV_XPSPEED_NODE_INPUT_INDEX | Index | LONG |
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GV_XPSPEED_NODE_INPUT_ID | ID | LONG |
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GV_XPSPEED_NODE_INPUT_ONOFF | On | BOOL |
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GV_XPSPEED_NODE_INPUT_GROUP | GroupAffected | GVGENERALOBJECT |
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GV_XPSPEED_NODE_INPUT_ACCEL | Exponential | REAL |
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GV_XPSPEED_NODE_INPUT_SPEED | Speed | REAL |
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GV_XPSPEED_NODE_INPUT_SPEEDVAR | Variation | REAL |
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GV_XPSPEED_NODE_INPUT_CLAMP_MIN | ClampMin.Speed | BOOL |
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GV_XPSPEED_NODE_INPUT_MIN | Min.ParticleSpeed | REAL |
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GV_XPSPEED_NODE_INPUT_CLAMP_MAX | ClampMax.Speed | BOOL |
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GV_XPSPEED_NODE_INPUT_MAX | Max.ParticleSpeed | REAL |
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