Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
Description OP_Fragment
IDs and information for OP_Fragment
OP_Fragment
Attributes
- ENGLISH NAME : PFragment
- NAME : OP_Fragment
- INCLUDE : GVbase
- PATH : tpoperators/description/op_fragment.res
- PLUGIN : tpoperators
- MAXON online help (may not exist): OP_FRAGMENT
Elements
ID | UI Name | Type | Parameters | Cycle | ||||||||||||||||
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FRAG_GRAD | Weight | GRADIENT |
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FRAG_THRESH | Threshold | REAL |
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FRAG_VAR | Variation | REAL |
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FRAG_FROMTO | Fromto | LONG |
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FRAG_TYPE | Type | LONG |
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FRAG_SANGLE | Angle | REAL |
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FRAG_SRAD | Radius | REAL |
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FRAG_COUNT | Count | LONG |
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FRAG_NOFRAG | NoFragments | BOOL |
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FRAG_ALIGNC | AlignmentCorrection | BOOL |
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FRAG_THICK | Thickness | REAL |
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FRAG_LIFE | LifeSpan | BASETIME |
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FRAG_LIFEVAR | Variation | REAL |
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FRAG_SPEED | Speed | REAL |
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FRAG_SPEEDVAR | Variation | REAL |
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FRAG_RTYPE | RemainingType | LONG |
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FRAG_RTHICK | Thickness | REAL |
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FRAG_DELP | DieafterFragmentation | BOOL |
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IN_FRAG_ON | On | BOOL |
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IN_FRAG_ATIME | AnimationTime | BASETIME |
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IN_FRAG_PARTICLE | Particle | TP_PARTICLE |
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OUT_FRAG_PARTICLE | BornParticle | TP_PARTICLE |
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OUT_FRAG_PARTICLECOUNT | ParticleCount | LONG |
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OUT_FRAG_PARTICLENUM | ParticleNumber | LONG |
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