Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
Description Sculptprefs
IDs and information for Sculptprefs
Sculptprefs
Attributes
- ENGLISH NAME : Sculpting
- NAME : Sculptprefs
- PATH : sculpt/description/sculptprefs.res
- PLUGIN : sculpt
- MAXON online help (may not exist): SCULPTPREFS
Elements
ID | UI Name | Type | Parameters | Cycle | ||||||||
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PREF_MODELING_DISCONNECTED_POINTS_ON_DELETE | DisconnectedPointsonDelete | LONG | ANIM |
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PREF_SCULPTPREF_ALWAYS_UPDATE | AlwaysUpdate(Slow) | BOOL |
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PREF_SCULPTPREF_RESPECT_SELECTIONS | RespectSelections | BOOL |
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PREF_SCULPTPREF_DISPLAY_POLYGONOBJECT_NORMALS_THRESHOLD | UsePolygonObjectNormalsThreshold | LONG |
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PREF_SCULPTPREF_BRUSH_STAMP_GREYVALUE_DEFAULT | DefaultGrayValue | REAL |
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PREF_SCULPTPREF_BRUSH_STAMP_GREYVALUE_TOPLEFTPIXEL | UseTopLeftPixelForGrayValue | BOOL |
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PREF_SCULPTPREF_BRUSH_STAMP_MATERIAL_SAMPLERES | MaterialResolution | LONG |
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PREF_SCULPTPREF_BRUSH_STENCIL_GREYVALUE_DEFAULT | DefaultGrayValue | REAL |
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PREF_SCULPTPREF_BRUSH_STENCIL_GREYVALUE_TOPLEFTPIXEL | UseTopLeftPixelForGrayValue | BOOL |
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PREF_SCULPTPREF_BRUSH_STENCIL_MATERIAL_SAMPLERES | MaterialResolution | LONG |
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