Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

IDs and information for Sculptprefs

Sculptprefs

Attributes

  • ENGLISH NAME : Sculpting
  • NAME : Sculptprefs
  • PATH : sculpt/description/sculptprefs.res
  • PLUGIN : sculpt
  • MAXON online help (may not exist): SCULPTPREFS

Elements

ID UI Name Type Parameters Cycle
PREF_MODELING_DISCONNECTED_POINTS_ON_DELETE DisconnectedPointsonDelete LONG ANIM
PREF_MODELING_DISCONNECTED_POINTS_ON_DELETE_REMOVE Remove(pressShifttopreserve)
PREF_MODELING_DISCONNECTED_POINTS_ON_DELETE_KEEP Preserve(pressShifttoremove)
PREF_SCULPTPREF_ALWAYS_UPDATE AlwaysUpdate(Slow) BOOL  
PREF_SCULPTPREF_RESPECT_SELECTIONS RespectSelections BOOL  
PREF_SCULPTPREF_DISPLAY_POLYGONOBJECT_NORMALS_THRESHOLD UsePolygonObjectNormalsThreshold LONG  
PREF_SCULPTPREF_BRUSH_STAMP_GREYVALUE_DEFAULT DefaultGrayValue REAL
UNIT REAL
MIN 0.0
MAX 1.0
STEP 0.01
PREF_SCULPTPREF_BRUSH_STAMP_GREYVALUE_TOPLEFTPIXEL UseTopLeftPixelForGrayValue BOOL  
PREF_SCULPTPREF_BRUSH_STAMP_MATERIAL_SAMPLERES MaterialResolution LONG  
PREF_SCULPTPREF_BRUSH_STENCIL_GREYVALUE_DEFAULT DefaultGrayValue REAL
UNIT REAL
MIN 0.0
MAX 1.0
STEP 0.01
PREF_SCULPTPREF_BRUSH_STENCIL_GREYVALUE_TOPLEFTPIXEL UseTopLeftPixelForGrayValue BOOL  
PREF_SCULPTPREF_BRUSH_STENCIL_MATERIAL_SAMPLERES MaterialResolution LONG