Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
Description fgltfexporter
IDs and information for fgltfexporter
fgltfexporter
Attributes
- ENGLISH NAME : glTFExportSettings
- NAME : Fgltfexporter
- INCLUDE : Fbase
- PATH : gltf/description/fgltfexporter.res
- PLUGIN : gltf
- MAXON online help (may not exist): FGLTFEXPORTER
Elements
ID | UI Name | Type | Parameters | Cycle | ||||||
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GLTFEXPORTER_FILEFORMAT | FileFormat | LONG | DEFAULT |
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GLTFEXPORTER_UNITSCALE | Scale | UNITSCALE |
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GLTFEXPORTER_CURRENTFRAME | CurrentFrame | BOOL | DEFAULT |
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GLTFEXPORTER_CUSTOMFRAME | CustomFrame | LONG | DEFAULT |
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GLTFEXPORTER_PSRANIMATIONS | Transform | BOOL | DEFAULT |
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GLTFEXPORTER_MORPHANIMATIONS | Morph | LONG | DEFAULT |
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GLTFEXPORTER_SKINANIMATIONS | Skin | BOOL | DEFAULT |
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GLTFEXPORTER_BAKEANIMATIONS | BakeAnimation | BOOL | DEFAULT |
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GLTFEXPORTER_TEXTURES | Textures | BOOL | DEFAULT |
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GLTFEXPORTER_DOUBLESIDED | DoubleSided | BOOL | DEFAULT |
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GLTFEXPORTER_CAMERAS | Cameras | BOOL | DEFAULT |
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GLTFEXPORTER_NORMALS | Normals | BOOL | DEFAULT |
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GLTFEXPORTER_UVS | UVs | BOOL | DEFAULT |
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GLTFEXPORTER_FLIPZ | FlipZ | BOOL | DEFAULT |
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