Sculpt Animator

A controller object that can be used to directly animate the sculpt layers on a polygon object that has a Sculpt Tag.

Full documentation can be found here.


Workflow

  • Choose the level you wish to animate at.
  • Create Sculpt Layers for that level and sculpt on the layers.
  • Add a Sculpt Animator object to your scene.
  • Drag and Drop the sculpted object into the Sculpt Animator.
  • All the Layers from the current subdivision level will be displayed.
  • Animate your layers.