A dialog for previewing UDIM textures on your selected model.
Note that this dialog is just a viewer to display textures, and UVs, if you are using Standard materials and if your model is mapped using UDIMs layout.
- The UV Mapping features require the Boundary First Flattening plugin to be installed.
- To switch what texture channel you wish to view you need to use the Layer View, which is part of 4D Paint.
- The automatic UDIM Importing requires the UDIM Importer plugin.
Please note that this video is slightly out dated. The plugins are no longer Alpha and they are only available here on this website.