Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id FBXIMPORT_UP_AXIS in Ffbximport

Note that this is not the actual code from the Ffbximport file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Ffbximport.res)


LONG  FBXIMPORT_UP_AXIS
{
DEFAULT  FBXIMPORT_UP_AXIS_DEFAULT;                          
    CYCLE 
    {         FBXIMPORT_UP_AXIS_DEFAULT; 
        FBXIMPORT_UP_AXIS_X; 
        FBXIMPORT_UP_AXIS_Y; 
        FBXIMPORT_UP_AXIS_Z; 
    }
}
            

Header File Code (Ffbximport.h)

#ifndef FFBXIMPORT_H__
#define FFBXIMPORT_H__
enum
{
  FBXIMPORT_UP_AXIS = 1000,  //First ID should start at 1000
    FBXIMPORT_UP_AXIS_DEFAULT = 1,
    FBXIMPORT_UP_AXIS_X = 2,
    FBXIMPORT_UP_AXIS_Y = 3,
    FBXIMPORT_UP_AXIS_Z = 4,
};
#endif	// FFBXIMPORT_H__

String File Code (Ffbximport.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  FBXIMPORT_UP_AXIS    "UpAxis";
    FBXIMPORT_UP_AXIS_DEFAULT    "Default";
    FBXIMPORT_UP_AXIS_X    "XAxis";
    FBXIMPORT_UP_AXIS_Y    "YAxis";
    FBXIMPORT_UP_AXIS_Z    "ZAxis";
}