Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id GV_XPTEXT_NODE_TEXTMODE in GVxptext

Note that this is not the actual code from the GVxptext file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (GVxptext.res)


LONG  GV_XPTEXT_NODE_TEXTMODE
{
                        
    CYCLE 
    {         NODE_MTEXT_MODE_ALPHA; 
        NODE_MTEXT_MODE_NUMERIC; 
        NODE_MTEXT_MODE_BOTH; 
        NODE_MTEXT_MODE_USER; 
        NODE_MTEXT_MODE_USER_NUMERIC; 
    }
}
            

Header File Code (GVxptext.h)

#ifndef GVXPTEXT_H__
#define GVXPTEXT_H__
enum
{
  GV_XPTEXT_NODE_TEXTMODE = 1000,  //First ID should start at 1000
    NODE_MTEXT_MODE_ALPHA = 1,
    NODE_MTEXT_MODE_NUMERIC = 2,
    NODE_MTEXT_MODE_BOTH = 3,
    NODE_MTEXT_MODE_USER = 4,
    NODE_MTEXT_MODE_USER_NUMERIC = 5,
};
#endif	// GVXPTEXT_H__

String File Code (GVxptext.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  GV_XPTEXT_NODE_TEXTMODE    "TextMode";
    NODE_MTEXT_MODE_ALPHA    "Alphabet";
    NODE_MTEXT_MODE_NUMERIC    "Numbers";
    NODE_MTEXT_MODE_BOTH    "AlphabetandNumbers";
    NODE_MTEXT_MODE_USER    "UserText";
    NODE_MTEXT_MODE_USER_NUMERIC    "UserTextandNumbers";
}