Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id XP_RENDER_SHADOWS in XVPrender

Note that this is not the actual code from the XVPrender file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (XVPrender.res)


LONG  XP_RENDER_SHADOWS
{
HIDDEN  ;                          
    CYCLE 
    {         XP_RENDER_SHADOWS_AUTO; 
        XP_RENDER_SHADOWS_RAY; 
        XP_RENDER_SHADOWS_SOFT_MAP; 
        XP_RENDER_SHADOWS_SOFT; 
        XP_RENDER_SHADOWS_CUSTOM; 
    }
}
            

Header File Code (XVPrender.h)

#ifndef XVPRENDER_H__
#define XVPRENDER_H__
enum
{
  XP_RENDER_SHADOWS = 1000,  //First ID should start at 1000
    XP_RENDER_SHADOWS_AUTO = 1,
    XP_RENDER_SHADOWS_RAY = 2,
    XP_RENDER_SHADOWS_SOFT_MAP = 3,
    XP_RENDER_SHADOWS_SOFT = 4,
    XP_RENDER_SHADOWS_CUSTOM = 5,
};
#endif	// XVPRENDER_H__

String File Code (XVPrender.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  XP_RENDER_SHADOWS    "Shadows";
    XP_RENDER_SHADOWS_AUTO    "Auto";
    XP_RENDER_SHADOWS_RAY    "Ray";
    XP_RENDER_SHADOWS_SOFT_MAP    "SoftMap";
    XP_RENDER_SHADOWS_SOFT    "SoftRay";
    XP_RENDER_SHADOWS_CUSTOM    "Custom";
}