A controller object that can be used to directly animate the sculpt layers on a polygon object that has a Sculpt Tag.
Full documentation can be found here.
- Choose the level you wish to animate at.
- Create Sculpt Layers for that level and sculpt on the layers.
- Add a Sculpt Animator object to your scene.
- Drag and Drop the sculpted object into the Sculpt Animator.
- All the Layers from the current subdivision level will be displayed.
- Animate your layers.