Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID GV_XPDIRECT_NODE_INPUT_SPRAY_MAX
Element Information
Sample Code
Example code for the id GV_XPDIRECT_NODE_INPUT_SPRAY_MAX in GVxpdirect
Note that this is not the actual code from the GVxpdirect file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (GVxpdirect.res)
REAL GV_XPDIRECT_NODE_INPUT_SPRAY_MAX { INPORT ; EDITPORT ; UNIT PERCENT; STEP 1.0; MIN 0.0; MAX 100.0; MINSLIDER 0.0; MAXSLIDER 100.0; CUSTOMGUI REALSLIDER; }
Header File Code (GVxpdirect.h)
#ifndef GVXPDIRECT_H__ #define GVXPDIRECT_H__ enum { GV_XPDIRECT_NODE_INPUT_SPRAY_MAX = 1000, //First ID should start at 1000 }; #endif // GVXPDIRECT_H__
String File Code (GVxpdirect.str)
// C4D-StringResource // Identifier Text STRINGTABLE { GV_XPDIRECT_NODE_INPUT_SPRAY_MAX "SprayStrength"; }