Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID GV_XPSPAWN_NODE_INPUT_NUMBER
Element Information
Sample Code
Example code for the id GV_XPSPAWN_NODE_INPUT_NUMBER in GVxpspawn
Note that this is not the actual code from the GVxpspawn file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (GVxpspawn.res)
LONG GV_XPSPAWN_NODE_INPUT_NUMBER { INPORT ; EDITPORT ; MIN 0; STEP 1; MINSLIDER 0; MAXSLIDER 1000; CUSTOMGUI LONGSLIDER; }
Header File Code (GVxpspawn.h)
#ifndef GVXPSPAWN_H__ #define GVXPSPAWN_H__ enum { GV_XPSPAWN_NODE_INPUT_NUMBER = 1000, //First ID should start at 1000 }; #endif // GVXPSPAWN_H__
String File Code (GVxpspawn.str)
// C4D-StringResource // Identifier Text STRINGTABLE { GV_XPSPAWN_NODE_INPUT_NUMBER "NumbertoSpawn"; }