Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id GV_XPSPLINE_NODE_TURBULENCE_MODE in GVxpspline

Note that this is not the actual code from the GVxpspline file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (GVxpspline.res)


LONG  GV_XPSPLINE_NODE_TURBULENCE_MODE
{
                        
    CYCLE 
    {         NODE_TURBULENCE_MODE_NONE; 
        NODE_TURBULENCE_MODE_OFFSET; 
        NODE_TURBULENCE_MODE_VELOCITY; 
        NODE_TURBULENCE_MODE_BOTH; 
    }
}
            

Header File Code (GVxpspline.h)

#ifndef GVXPSPLINE_H__
#define GVXPSPLINE_H__
enum
{
  GV_XPSPLINE_NODE_TURBULENCE_MODE = 1000,  //First ID should start at 1000
    NODE_TURBULENCE_MODE_NONE = 1,
    NODE_TURBULENCE_MODE_OFFSET = 2,
    NODE_TURBULENCE_MODE_VELOCITY = 3,
    NODE_TURBULENCE_MODE_BOTH = 4,
};
#endif	// GVXPSPLINE_H__

String File Code (GVxpspline.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  GV_XPSPLINE_NODE_TURBULENCE_MODE    "Mode";
    NODE_TURBULENCE_MODE_NONE    "NoTurbulence";
    NODE_TURBULENCE_MODE_OFFSET    "AffectOffset";
    NODE_TURBULENCE_MODE_VELOCITY    "AffectVelocity";
    NODE_TURBULENCE_MODE_BOTH    "AffectBoth";
}