Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID FRAG_TYPE
Element Information
Sample Code
Example code for the id FRAG_TYPE in OP_Fragment
Note that this is not the actual code from the OP_Fragment file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (OP_Fragment.res)
LONG FRAG_TYPE { INPORT ; EDITPORT ; CYCLE { FRAG_TYPE_FACE; FRAG_TYPE_SMOOTH; FRAG_TYPE_COUNT; } }
Header File Code (OP_Fragment.h)
#ifndef OP_FRAGMENT_H__ #define OP_FRAGMENT_H__ enum { FRAG_TYPE = 1000, //First ID should start at 1000 FRAG_TYPE_FACE = 1, FRAG_TYPE_SMOOTH = 2, FRAG_TYPE_COUNT = 3, }; #endif // OP_FRAGMENT_H__
String File Code (OP_Fragment.str)
// C4D-StringResource // Identifier Text STRINGTABLE { FRAG_TYPE "Type"; FRAG_TYPE_FACE "SingleFaces"; FRAG_TYPE_SMOOTH "SmoothandDistance"; FRAG_TYPE_COUNT "Count"; }