Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID CONNECTOBJECT_PHONG_MODE
Element Information
Sample Code
Example code for the id CONNECTOBJECT_PHONG_MODE in Oconnector
Note that this is not the actual code from the Oconnector file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Oconnector.res)
LONG CONNECTOBJECT_PHONG_MODE { CYCLE { CONNECTOBJECT_PHONG_MODE_MANUAL; CONNECTOBJECT_PHONG_MODE_AVERAGE; CONNECTOBJECT_PHONG_MODE_LOW; CONNECTOBJECT_PHONG_MODE_HIGH; CONNECTOBJECT_PHONG_MODE_TOBREAKS; } }
Header File Code (Oconnector.h)
#ifndef OCONNECTOR_H__ #define OCONNECTOR_H__ enum { CONNECTOBJECT_PHONG_MODE = 1000, //First ID should start at 1000 CONNECTOBJECT_PHONG_MODE_MANUAL = 1, CONNECTOBJECT_PHONG_MODE_AVERAGE = 2, CONNECTOBJECT_PHONG_MODE_LOW = 3, CONNECTOBJECT_PHONG_MODE_HIGH = 4, CONNECTOBJECT_PHONG_MODE_TOBREAKS = 5, }; #endif // OCONNECTOR_H__
String File Code (Oconnector.str)
// C4D-StringResource // Identifier Text STRINGTABLE { CONNECTOBJECT_PHONG_MODE "PhongMode"; CONNECTOBJECT_PHONG_MODE_MANUAL "Manual"; CONNECTOBJECT_PHONG_MODE_AVERAGE "Average"; CONNECTOBJECT_PHONG_MODE_LOW "Lowest"; CONNECTOBJECT_PHONG_MODE_HIGH "Highest"; CONNECTOBJECT_PHONG_MODE_TOBREAKS "AsBreaks"; }