Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID PRIM_SPHERE_TYPE
Element Information
Sample Code
Example code for the id PRIM_SPHERE_TYPE in Osphere
Note that this is not the actual code from the Osphere file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Osphere.res)
LONG PRIM_SPHERE_TYPE { CYCLE { PRIM_SPHERE_TYPE_STANDARD; PRIM_SPHERE_TYPE_TETRA; PRIM_SPHERE_TYPE_HEXA; PRIM_SPHERE_TYPE_OCTA; PRIM_SPHERE_TYPE_ICOSA; PRIM_SPHERE_TYPE_HEMISPHERE; } }
Header File Code (Osphere.h)
#ifndef OSPHERE_H__ #define OSPHERE_H__ enum { PRIM_SPHERE_TYPE = 1000, //First ID should start at 1000 PRIM_SPHERE_TYPE_STANDARD = 1, PRIM_SPHERE_TYPE_TETRA = 2, PRIM_SPHERE_TYPE_HEXA = 3, PRIM_SPHERE_TYPE_OCTA = 4, PRIM_SPHERE_TYPE_ICOSA = 5, PRIM_SPHERE_TYPE_HEMISPHERE = 6, }; #endif // OSPHERE_H__
String File Code (Osphere.str)
// C4D-StringResource // Identifier Text STRINGTABLE { PRIM_SPHERE_TYPE "Type"; PRIM_SPHERE_TYPE_STANDARD "Standard"; PRIM_SPHERE_TYPE_TETRA "Tetrahedron"; PRIM_SPHERE_TYPE_HEXA "Hexahedron"; PRIM_SPHERE_TYPE_OCTA "Octahedron"; PRIM_SPHERE_TYPE_ICOSA "Icosahedron"; PRIM_SPHERE_TYPE_HEMISPHERE "Hemisphere"; }