Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID XPA_SPAWN_MOD_NUMBER
Element Information
Sample Code
Example code for the id XPA_SPAWN_MOD_NUMBER in Oxpaction
Note that this is not the actual code from the Oxpaction file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Oxpaction.res)
LONG XPA_SPAWN_MOD_NUMBER { MIN 0; STEP 1; MINSLIDER 0; MAXSLIDER 1000; CUSTOMGUI LONGSLIDER; }
Header File Code (Oxpaction.h)
#ifndef OXPACTION_H__ #define OXPACTION_H__ enum { XPA_SPAWN_MOD_NUMBER = 1000, //First ID should start at 1000 }; #endif // OXPACTION_H__
String File Code (Oxpaction.str)
// C4D-StringResource // Identifier Text STRINGTABLE { XPA_SPAWN_MOD_NUMBER "NumberofParticlestoSpawn"; }