Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id PARTICLES_EMITTER_BOX_DIR in Oxparticle

Note that this is not the actual code from the Oxparticle file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Oxparticle.res)


LONG  PARTICLES_EMITTER_BOX_DIR
{
SCALE_H  ;                          
    CYCLE 
    {         BSOURCE_DIR_FACES; 
        BSOURCE_DIR_X; 
        BSOURCE_DIR_XNEG; 
        BSOURCE_DIR_Y; 
        BSOURCE_DIR_YNEG; 
        BSOURCE_DIR_Z; 
        BSOURCE_DIR_ZNEG; 
    }
}
            

Header File Code (Oxparticle.h)

#ifndef OXPARTICLE_H__
#define OXPARTICLE_H__
enum
{
  PARTICLES_EMITTER_BOX_DIR = 1000,  //First ID should start at 1000
    BSOURCE_DIR_FACES = 1,
    BSOURCE_DIR_X = 2,
    BSOURCE_DIR_XNEG = 3,
    BSOURCE_DIR_Y = 4,
    BSOURCE_DIR_YNEG = 5,
    BSOURCE_DIR_Z = 6,
    BSOURCE_DIR_ZNEG = 7,
};
#endif	// OXPARTICLE_H__

String File Code (Oxparticle.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  PARTICLES_EMITTER_BOX_DIR    "Direction";
    BSOURCE_DIR_FACES    "Faces";
    BSOURCE_DIR_X    "X+Axis";
    BSOURCE_DIR_XNEG    "X-Axis";
    BSOURCE_DIR_Y    "Y+Axis";
    BSOURCE_DIR_YNEG    "Y-Axis";
    BSOURCE_DIR_Z    "Z+Axis";
    BSOURCE_DIR_ZNEG    "Z-Axis";
}