Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID PARTICLES_EMITTER_BOX_DIR
Element Information
Sample Code
Example code for the id PARTICLES_EMITTER_BOX_DIR in Oxparticle
Note that this is not the actual code from the Oxparticle file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Oxparticle.res)
LONG PARTICLES_EMITTER_BOX_DIR { SCALE_H ; CYCLE { BSOURCE_DIR_FACES; BSOURCE_DIR_X; BSOURCE_DIR_XNEG; BSOURCE_DIR_Y; BSOURCE_DIR_YNEG; BSOURCE_DIR_Z; BSOURCE_DIR_ZNEG; } }
Header File Code (Oxparticle.h)
#ifndef OXPARTICLE_H__ #define OXPARTICLE_H__ enum { PARTICLES_EMITTER_BOX_DIR = 1000, //First ID should start at 1000 BSOURCE_DIR_FACES = 1, BSOURCE_DIR_X = 2, BSOURCE_DIR_XNEG = 3, BSOURCE_DIR_Y = 4, BSOURCE_DIR_YNEG = 5, BSOURCE_DIR_Z = 6, BSOURCE_DIR_ZNEG = 7, }; #endif // OXPARTICLE_H__
String File Code (Oxparticle.str)
// C4D-StringResource // Identifier Text STRINGTABLE { PARTICLES_EMITTER_BOX_DIR "Direction"; BSOURCE_DIR_FACES "Faces"; BSOURCE_DIR_X "X+Axis"; BSOURCE_DIR_XNEG "X-Axis"; BSOURCE_DIR_Y "Y+Axis"; BSOURCE_DIR_YNEG "Y-Axis"; BSOURCE_DIR_Z "Z+Axis"; BSOURCE_DIR_ZNEG "Z-Axis"; }