Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID PARTICLES_EMITTER_ROTATE_MODE
Element Information
Sample Code
Example code for the id PARTICLES_EMITTER_ROTATE_MODE in Oxparticle
Note that this is not the actual code from the Oxparticle file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Oxparticle.res)
LONG PARTICLES_EMITTER_ROTATE_MODE { CYCLE { EMITTER_ROTATE_NONE; EMITTER_ROTATE_TANGENT; EMITTER_ROTATE_SET; EMITTER_ROTATE_RANDOM; EMITTER_ROTATE_FACECAMERA; EMITTER_ROTATE_FACEOBJECT; } }
Header File Code (Oxparticle.h)
#ifndef OXPARTICLE_H__ #define OXPARTICLE_H__ enum { PARTICLES_EMITTER_ROTATE_MODE = 1000, //First ID should start at 1000 EMITTER_ROTATE_NONE = 1, EMITTER_ROTATE_TANGENT = 2, EMITTER_ROTATE_SET = 3, EMITTER_ROTATE_RANDOM = 4, EMITTER_ROTATE_FACECAMERA = 5, EMITTER_ROTATE_FACEOBJECT = 6, }; #endif // OXPARTICLE_H__
String File Code (Oxparticle.str)
// C4D-StringResource // Identifier Text STRINGTABLE { PARTICLES_EMITTER_ROTATE_MODE "RotationMode"; EMITTER_ROTATE_NONE "None"; EMITTER_ROTATE_TANGENT "Tangential"; EMITTER_ROTATE_SET "Set"; EMITTER_ROTATE_RANDOM "Random"; EMITTER_ROTATE_FACECAMERA "FaceCamera"; EMITTER_ROTATE_FACEOBJECT "FaceObject"; }