Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID PARTICLES_EMITTER_ROTATE_RANDOM
Element Information
Sample Code
Example code for the id PARTICLES_EMITTER_ROTATE_RANDOM in Oxparticle
Note that this is not the actual code from the Oxparticle file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Oxparticle.res)
LONG PARTICLES_EMITTER_ROTATE_RANDOM { CYCLE { EMITTER_ROTATE_RANDOM_HPB; EMITTER_ROTATE_RANDOM_HP; EMITTER_ROTATE_RANDOM_HB; EMITTER_ROTATE_RANDOM_PB; EMITTER_ROTATE_RANDOM_H; EMITTER_ROTATE_RANDOM_P; EMITTER_ROTATE_RANDOM_B; } }
Header File Code (Oxparticle.h)
#ifndef OXPARTICLE_H__ #define OXPARTICLE_H__ enum { PARTICLES_EMITTER_ROTATE_RANDOM = 1000, //First ID should start at 1000 EMITTER_ROTATE_RANDOM_HPB = 1, EMITTER_ROTATE_RANDOM_HP = 2, EMITTER_ROTATE_RANDOM_HB = 3, EMITTER_ROTATE_RANDOM_PB = 4, EMITTER_ROTATE_RANDOM_H = 5, EMITTER_ROTATE_RANDOM_P = 6, EMITTER_ROTATE_RANDOM_B = 7, }; #endif // OXPARTICLE_H__
String File Code (Oxparticle.str)
// C4D-StringResource // Identifier Text STRINGTABLE { PARTICLES_EMITTER_ROTATE_RANDOM "RandomRotationAxis"; EMITTER_ROTATE_RANDOM_HPB "HPB"; EMITTER_ROTATE_RANDOM_HP "HP"; EMITTER_ROTATE_RANDOM_HB "HB"; EMITTER_ROTATE_RANDOM_PB "PB"; EMITTER_ROTATE_RANDOM_H "H"; EMITTER_ROTATE_RANDOM_P "P"; EMITTER_ROTATE_RANDOM_B "B"; }