Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID PARTICLES_EMITTER_SHAPE_OBJECT_GRIDAXIS
Element Information
Sample Code
Example code for the id PARTICLES_EMITTER_SHAPE_OBJECT_GRIDAXIS in Oxparticle
Note that this is not the actual code from the Oxparticle file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Oxparticle.res)
LONG PARTICLES_EMITTER_SHAPE_OBJECT_GRIDAXIS { CYCLE { EMITTER_GRIDAXIS_X; EMITTER_GRIDAXIS_Y; EMITTER_GRIDAXIS_Z; } }
Header File Code (Oxparticle.h)
#ifndef OXPARTICLE_H__ #define OXPARTICLE_H__ enum { PARTICLES_EMITTER_SHAPE_OBJECT_GRIDAXIS = 1000, //First ID should start at 1000 EMITTER_GRIDAXIS_X = 1, EMITTER_GRIDAXIS_Y = 2, EMITTER_GRIDAXIS_Z = 3, }; #endif // OXPARTICLE_H__
String File Code (Oxparticle.str)
// C4D-StringResource // Identifier Text STRINGTABLE { PARTICLES_EMITTER_SHAPE_OBJECT_GRIDAXIS "VoxelFillAxis"; EMITTER_GRIDAXIS_X "X"; EMITTER_GRIDAXIS_Y "Y"; EMITTER_GRIDAXIS_Z "Z"; }