Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID PARTICLES_EMITTER_SOURCE_DIR
Element Information
Sample Code
Example code for the id PARTICLES_EMITTER_SOURCE_DIR in Oxparticle
Note that this is not the actual code from the Oxparticle file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Oxparticle.res)
LONG PARTICLES_EMITTER_SOURCE_DIR { CYCLE { SOURCE_DIR_PHONG_NORMAL; SOURCE_DIR_NORMAL; SOURCE_DIR_SPHERICAL; SOURCE_DIR_X; SOURCE_DIR_XNEG; SOURCE_DIR_Y; SOURCE_DIR_YNEG; SOURCE_DIR_Z; SOURCE_DIR_ZNEG; } }
Header File Code (Oxparticle.h)
#ifndef OXPARTICLE_H__ #define OXPARTICLE_H__ enum { PARTICLES_EMITTER_SOURCE_DIR = 1000, //First ID should start at 1000 SOURCE_DIR_PHONG_NORMAL = 1, SOURCE_DIR_NORMAL = 2, SOURCE_DIR_SPHERICAL = 3, SOURCE_DIR_X = 4, SOURCE_DIR_XNEG = 5, SOURCE_DIR_Y = 6, SOURCE_DIR_YNEG = 7, SOURCE_DIR_Z = 8, SOURCE_DIR_ZNEG = 9, }; #endif // OXPARTICLE_H__
String File Code (Oxparticle.str)
// C4D-StringResource // Identifier Text STRINGTABLE { PARTICLES_EMITTER_SOURCE_DIR "ParticleDirection"; SOURCE_DIR_PHONG_NORMAL "PhongNormal"; SOURCE_DIR_NORMAL "Normal"; SOURCE_DIR_SPHERICAL "Random"; SOURCE_DIR_X "X+Axis"; SOURCE_DIR_XNEG "X-Axis"; SOURCE_DIR_Y "Y+Axis"; SOURCE_DIR_YNEG "Y-Axis"; SOURCE_DIR_Z "Z+Axis"; SOURCE_DIR_ZNEG "Z-Axis"; }