Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID PARTICLES_FLUID_STEPS_MODE
Element Information
Sample Code
Example code for the id PARTICLES_FLUID_STEPS_MODE in Oxparticle
Note that this is not the actual code from the Oxparticle file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Oxparticle.res)
LONG PARTICLES_FLUID_STEPS_MODE { HIDDEN ; CYCLE { PARTICLES_FLUID_STEPS_MODE_1; PARTICLES_FLUID_STEPS_MODE_2; PARTICLES_FLUID_STEPS_MODE_3; } }
Header File Code (Oxparticle.h)
#ifndef OXPARTICLE_H__ #define OXPARTICLE_H__ enum { PARTICLES_FLUID_STEPS_MODE = 1000, //First ID should start at 1000 PARTICLES_FLUID_STEPS_MODE_1 = 1, PARTICLES_FLUID_STEPS_MODE_2 = 2, PARTICLES_FLUID_STEPS_MODE_3 = 3, }; #endif // OXPARTICLE_H__
String File Code (Oxparticle.str)
// C4D-StringResource // Identifier Text STRINGTABLE { PARTICLES_FLUID_STEPS_MODE "StepsMode"; PARTICLES_FLUID_STEPS_MODE_1 "Full"; PARTICLES_FLUID_STEPS_MODE_2 "Reduced"; PARTICLES_FLUID_STEPS_MODE_3 "Progression"; }