Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID PS_EMITTERDIR
Element Information
Sample Code
Example code for the id PS_EMITTERDIR in PyroShader
Note that this is not the actual code from the PyroShader file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (PyroShader.res)
LONG PS_EMITTERDIR { CYCLE { PS_EMITTERDIR_X; PS_EMITTERDIR_Y; PS_EMITTERDIR_Z; } }
Header File Code (PyroShader.h)
#ifndef PYROSHADER_H__ #define PYROSHADER_H__ enum { PS_EMITTERDIR = 1000, //First ID should start at 1000 PS_EMITTERDIR_X = 1, PS_EMITTERDIR_Y = 2, PS_EMITTERDIR_Z = 3, }; #endif // PYROSHADER_H__
String File Code (PyroShader.str)
// C4D-StringResource // Identifier Text STRINGTABLE { PS_EMITTERDIR "EmitterDirection"; PS_EMITTERDIR_X "X"; PS_EMITTERDIR_Y "Y"; PS_EMITTERDIR_Z "Z"; }