Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID TXGA_ATTACH_DRAWLINES
Element Information
Sample Code
Example code for the id TXGA_ATTACH_DRAWLINES in Txgenattach
Note that this is not the actual code from the Txgenattach file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Txgenattach.res)
LONG TXGA_ATTACH_DRAWLINES { CYCLE { ATTACH_DRAWLINES_NONE; ATTACH_DRAWLINES_XPMAT; ATTACH_DRAWLINES_SWEEP; ATTACH_DRAWLINES_HAIR; ATTACH_DRAWLINES_SANDT; } }
Header File Code (Txgenattach.h)
#ifndef TXGENATTACH_H__ #define TXGENATTACH_H__ enum { TXGA_ATTACH_DRAWLINES = 1000, //First ID should start at 1000 ATTACH_DRAWLINES_NONE = 1, ATTACH_DRAWLINES_XPMAT = 2, ATTACH_DRAWLINES_SWEEP = 3, ATTACH_DRAWLINES_HAIR = 4, ATTACH_DRAWLINES_SANDT = 5, }; #endif // TXGENATTACH_H__
String File Code (Txgenattach.str)
// C4D-StringResource // Identifier Text STRINGTABLE { TXGA_ATTACH_DRAWLINES "DrawConnectingLines"; ATTACH_DRAWLINES_NONE "None"; ATTACH_DRAWLINES_XPMAT "UseXPMaterial"; ATTACH_DRAWLINES_SWEEP "UseSweepObject"; ATTACH_DRAWLINES_HAIR "UseHairMaterial"; ATTACH_DRAWLINES_SANDT "UseSketch&Toon"; }