Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID USDEXPORTER_FILEFORMAT
Element Information
Sample Code
Example code for the id USDEXPORTER_FILEFORMAT in fusdexporter
Note that this is not the actual code from the fusdexporter file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (fusdexporter.res)
LONG USDEXPORTER_FILEFORMAT { DEFAULT USDEXPORTER_FILEFORMAT_USDA; CYCLE { USDEXPORTER_FILEFORMAT_USDA; USDEXPORTER_FILEFORMAT_USDC; } }
Header File Code (fusdexporter.h)
#ifndef FUSDEXPORTER_H__ #define FUSDEXPORTER_H__ enum { USDEXPORTER_FILEFORMAT = 1000, //First ID should start at 1000 USDEXPORTER_FILEFORMAT_USDA = 1, USDEXPORTER_FILEFORMAT_USDC = 2, }; #endif // FUSDEXPORTER_H__
String File Code (fusdexporter.str)
// C4D-StringResource // Identifier Text STRINGTABLE { USDEXPORTER_FILEFORMAT "FileFormat"; USDEXPORTER_FILEFORMAT_USDA "ASCII(*.usda)"; USDEXPORTER_FILEFORMAT_USDC "Binary(*.usdc)"; }