Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID USDEXPORTER_MATERIALS_DEPTH
Element Information
Sample Code
Example code for the id USDEXPORTER_MATERIALS_DEPTH in fusdexporter
Note that this is not the actual code from the fusdexporter file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (fusdexporter.res)
LONG USDEXPORTER_MATERIALS_DEPTH { PARENTCOLLAPSE USDEXPORTER_MATERIALS; DEFAULT USDEXPORTER_MATERIALS_DEPTH_8; CYCLE { USDEXPORTER_MATERIALS_DEPTH_8; USDEXPORTER_MATERIALS_DEPTH_16; USDEXPORTER_MATERIALS_DEPTH_32; } }
Header File Code (fusdexporter.h)
#ifndef FUSDEXPORTER_H__ #define FUSDEXPORTER_H__ enum { USDEXPORTER_MATERIALS_DEPTH = 1000, //First ID should start at 1000 USDEXPORTER_MATERIALS_DEPTH_8 = 1, USDEXPORTER_MATERIALS_DEPTH_16 = 2, USDEXPORTER_MATERIALS_DEPTH_32 = 3, }; #endif // FUSDEXPORTER_H__
String File Code (fusdexporter.str)
// C4D-StringResource // Identifier Text STRINGTABLE { USDEXPORTER_MATERIALS_DEPTH "Depth"; USDEXPORTER_MATERIALS_DEPTH_8 "8Bit/Channel"; USDEXPORTER_MATERIALS_DEPTH_16 "16Bit/Channel"; USDEXPORTER_MATERIALS_DEPTH_32 "32Bit/Channel"; }